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There are three types of units in the game: historical, microtonal, and animal. It can be used to create hilarious combat scenarios.
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It is the ultimate epic battle at its best. The Epic Battle Simulator has no limitations. You can play as any unit within the game. It was decided that there would be no limit on the number of units involved in the battle. The game’s main goal is to allow players to do what they want. One thousand medieval soldiers can be fought by a company of US WW2 soldiers. Now you can create massive battles without limits. What does that mean? That means every piece of shiny armor is reflecting it's true surroundings, every bright surfaces illuminates it's surroundings and effects the overall lighting.Comments Ultimate Epic Battle Simulator Download for Android & IOS UEBS Overview This enables bounce light completely in real time. So I built my own dynamic global illumination lighting engine. But I didn't stop there! With the large open environments, I needed a more dynamic lighting solution than the one built in to Unity engine. Each individual decides his own path and navigates complex environments. The detail of each character has little effect on performance while each individual acts independently, but is working towards a greater good for his team. UEBS2 handles 100 times more characters on screen than its predecessor, and in far. This is why I worked months on end to create the most powerful crowd rendering system ever conceived in Unity engine. UEBS2 features revolutionary new crowd rendering and AI technology which uses pure GPU POWER to bring nation size battles to life Witness the first game to fully utilize full GPU acceleration for every AI individual and all the technology behind the crowd tech.
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Unfortunately there really aren't many engines that you can chuck 10,000 characters in and expect good performance. Want to see what a battle of 100,000 units looks like? We don't recommend going past 10,000 for most machines but its your CPU, do what you want! On top of that, you can play as any one of the units in the game, getting up close and personal to help change the tides of a massive battle, while rallying teammates and giving them orders! That is why we decided not to limit the amount of units in battle. Everything from, Roman Centurions, Medieval soldiers, Knights, Orcs, Trolls, and yes, chickens! The main focus in this game is giving the player no restrictions to what he can do. Mess around with a massive variety of units.
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Want to see a company of WW2 U.S soldiers fight 11,000 Medieval soldiers? There are simply no limits to the carnage you can achieve in Epic Battle Simulator. Want to see 10,000 chickens fight an army of Romans? Sure, why not. Create massive battles with absolutely no limits.
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